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Game Details
Developer: | EtherealSunderDev |
Censored: | Yes/No |
Language: | English |
Operating System: | Windows, Linux, Mac |
Game Storyline
In the enchanting magical forest of Velhal, Eilayda reigns as the revered fairy queen. Her domain suddenly faces a crisis when a dreadful illness starts afflicting the fairies. To save her people, Eilayda leaves the forest searching for the “origin resin,” a powerful magical material crucial for creating the cure.
However, the only known resin is sold in a human city, deep within its infamous prison district, a den for criminals and malevolent souls. Nevertheless, Eilayda decides to enter the district, determined to find the resin and return to her forest unscathed by the grim shadows of the human world.
Version Changelog
Changelog 0.3.6
- Balancing: Initial mana stored in the box of mana preservation increased from 112 to 173.
- Balancing: Initial MaxHP increased from 310 to 368.
- Balancing: Decreased cost of spells. Frost Ray, Ice Knife, and Ice Lance are from 6 to 5. Hail Storm decreased from 14 to 10. Chilled Purification decreased from 8 to 7. Frozen Steps decreased from 11 to 10. Frostbite decreased from 11 to 8.
- Balancing: Eilayda will never miss an attack unless affected by an effect that reduces the hit rate. Ex: Smoke Bomb.
- Balancing: Decreased the Smoke Bomb hit rate reduction.
- Balancing: Removed 5 units from Red Hornets Dungeon.
- Balancing: Breaking a normal seal in the essence reflection decreased from 40 to 30.
- Balancing: Breaking a depth seal in the essence reflection decreased from 110 to 80.
- Balancing: Increased stats gained after breaking a normal seal to 4 for m.attack, defense, agility, to 20 for max mp and 40 for max hp.
- Balancing: Increased stats gained after breaking a depth seal to 9 for m.attack, defense, agility, to 40 for max mp and 90 to max hp.
- Balancing: Decreased the Smoke Bomb hit rate reduction.
- Balancing: Removed 4 enemy units from Red Hornets Dungeon.
- Balancing: When escaping, the enemy you escaped from will stay in place for 2 seconds instead of 1, and you can pass through this enemy during this time.
- Balancing: Reduction of chasing speed for most enemies.
- Fixed: The spot to offer apples in Southeast Street is not resetting after the end of the day.
- Fixed: Enemies in dungeons can see you through walls.
- Fixed: Speaking with a particular NPC in the district center wrongly changes the story and apple variables, making it seem you have already finished the prologue and obtained the apples.
- Fixed: A few visual bugs are shown in the Red Hornets Dungeon.
Game Images
Ethereal Sunder [v0.3.6] EtherealSunderDev Download Links
Win: GOFILE – MEGA – MIXDROP – PIXELDRAIN – UPLOADHAVEN – MEDIAFIRE
Mac: GOFILE – MEGA – MIXDROP – PIXELDRAIN – UPLOADHAVEN – MEDIAFIRE
Linux: GOFILE – MEGA – MIXDROP – PIXELDRAIN – UPLOADHAVEN – MEDIAFIRE